
aka Luna Ticks
In Klondike Moon, your goal is to set up a off-world mining operation, extract resources from barren terrain, pay off an overbearing debt to MegaBucks Corp, and escape through a wormhole before your rivals beat you to it.
By the late nineties, real-time strategy games were everywhere, but TerraForm Software tried a different angle. Instead of commanding massive armies, Klondike Moon drops you into the shoes of a spacefaring entrepreneur trapped under the thumb of the aggressive MegaBucks Corporation. You begin each scenario burdened with heavy debts, forced to build up a functional industrial base on empty moons and volatile asteroids to turn a profit.
Your primary vehicle for expanding this empire is the "Tick", an insect-like craft used to extract raw ore and process materials inside your base. Beyond building structures, you constantly juggle fuel, raw materials, and finished gear while monitoring market values. To win a level, you must clear your financial balance with MegaBucks Corp using local currency, then scan the surface to find and enter a randomly appearing wormhole before anyone else reaches it.
While you focus on processing resources, up to seven competitors are working toward the exact same goal on the same landscape. Klondike Moon lets you construct specialized gear to turn the tide. You can craft unit cloaking devices, offensive bombs, and direct upgrades for your Ticks to defend your installations or ruin a rival's day. If you want to dive deeper into late-nineties strategy titles, explore our index of simulation games from this era.
However, getting those upgrades running means fighting the game's interface. When 21st Century Entertainment brought this game to market in 1997, critics quickly took aim at its control scheme. The screen is cluttered with obscure, context-heavy icons that make simple tasks needlessly frustrating. Home of the Underdogs dismissed it as a "lackluster real-time strategy game" primarily because of its cumbersome menus, and PC Zone was equally harsh, scoring it 47% while calling the visuals "pathetic on PC."
Once you get past the visual limitations and learn the cryptic interface, another design flaw emerges. The novelty of directly steering your mining craft wears thin after a few missions. Computer-controlled opponents also fall back on predictable patterns. While you can adjust the basic playstyles of AI enemies before a match starts, they almost universally default to standard tank-rush tactics in late-game skirmishes.
The title actually shines much brighter when played against real humans over a local network. Designed to run on a humble 486 PC with 8MB of RAM, the engine supported up to eight players via IPX network or two players over a modem connection. In multiplayer, sneaky industrial sabotage replaces the basic AI routines, making base defense a tense game of cat and mouse.
The Klondike Moon MS-DOS game offers a distinct twist on economic survival, mixing base-building with direct manual harvesting. PC PowerPlay gave it a 61%, accurately labeling it "simple but entertaining" despite graphics that felt years out of date. It will not replace classic top-down strategy titans, but it is a curious piece of Australian software development for anyone who enjoys niche corporate strategy games.
You can play Klondike Moon free in your browser right now with no setup required. Load it up, jump straight into the cockpit of your first Tick harvester, and see if you can manage your base inventory well enough to pay off your debt before the wormhole opens.
The on-screen keyboard and gamepad mapping the browser player uses on a phone, a tablet or a controller, as opposed to the real keys above. $PRO members make their own in the player and share them here; anyone can pick one to play with.
Cheat codes, console commands and memory pokes for Klondike Moon — each one verified and attributed.
Sign in to submitIn Klondike Moon, your goal is to set up a off-world mining operation, extract resources from barren terrain, pay off an overbearing debt to MegaBucks Corp, and escape through a wormhole before your rivals beat you to it.
By the late nineties, real-time strategy games were everywhere, but TerraForm Software tried a different angle. Instead of commanding massive armies, Klondike Moon drops you into the shoes of a spacefaring entrepreneur trapped under the thumb of the aggressive MegaBucks Corporation. You begin each scenario burdened with heavy debts, forced to build up a functional industrial base on empty moons and volatile asteroids to turn a profit.
Your primary vehicle for expanding this empire is the "Tick", an insect-like craft used to extract raw ore and process materials inside your base. Beyond building structures, you constantly juggle fuel, raw materials, and finished gear while monitoring market values. To win a level, you must clear your financial balance with MegaBucks Corp using local currency, then scan the surface to find and enter a randomly appearing wormhole before anyone else reaches it.
While you focus on processing resources, up to seven competitors are working toward the exact same goal on the same landscape. Klondike Moon lets you construct specialized gear to turn the tide. You can craft unit cloaking devices, offensive bombs, and direct upgrades for your Ticks to defend your installations or ruin a rival's day. If you want to dive deeper into late-nineties strategy titles, explore our index of simulation games from this era.
However, getting those upgrades running means fighting the game's interface. When 21st Century Entertainment brought this game to market in 1997, critics quickly took aim at its control scheme. The screen is cluttered with obscure, context-heavy icons that make simple tasks needlessly frustrating. Home of the Underdogs dismissed it as a "lackluster real-time strategy game" primarily because of its cumbersome menus, and PC Zone was equally harsh, scoring it 47% while calling the visuals "pathetic on PC."
Once you get past the visual limitations and learn the cryptic interface, another design flaw emerges. The novelty of directly steering your mining craft wears thin after a few missions. Computer-controlled opponents also fall back on predictable patterns. While you can adjust the basic playstyles of AI enemies before a match starts, they almost universally default to standard tank-rush tactics in late-game skirmishes.
The title actually shines much brighter when played against real humans over a local network. Designed to run on a humble 486 PC with 8MB of RAM, the engine supported up to eight players via IPX network or two players over a modem connection. In multiplayer, sneaky industrial sabotage replaces the basic AI routines, making base defense a tense game of cat and mouse.
The Klondike Moon MS-DOS game offers a distinct twist on economic survival, mixing base-building with direct manual harvesting. PC PowerPlay gave it a 61%, accurately labeling it "simple but entertaining" despite graphics that felt years out of date. It will not replace classic top-down strategy titans, but it is a curious piece of Australian software development for anyone who enjoys niche corporate strategy games.
You can play Klondike Moon free in your browser right now with no setup required. Load it up, jump straight into the cockpit of your first Tick harvester, and see if you can manage your base inventory well enough to pay off your debt before the wormhole opens.
The on-screen keyboard and gamepad mapping the browser player uses on a phone, a tablet or a controller, as opposed to the real keys above. $PRO members make their own in the player and share them here; anyone can pick one to play with.
Cheat codes, console commands and memory pokes for Klondike Moon — each one verified and attributed.
Sign in to submit